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Captain Wangwang
UCSD ICAM Final Project

Timeline


Week 2-3
Finding ideas, get inspirations
Building a 3D character based on myself, and transferring it into an AR version, so that everyone can see it through phones. Get inspiration from Kaws, CloneX, and Takashi Murakami.
Week 4-5
Drawing Character




Week 6
Start to sculpt basic mash body in Blender
Week 7
Base Model Finished




Week 8 - 9
Creating High Poly Model, Creating shoes, and making adjustment for detial.
Week 10
Finalizing model, UV mapping




Week 11 - 12
Building More Character items

Week 13 - 14
Building background stage, and setting up scene light

Week 15 - 20
Final character set up, editing video.


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